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Design & Research
_problem solver


A dynamic academic professional, I hold a PhD in Design enriched by an experience as a visiting researcher at Auckland University of Technology, underpinning my specialty at the crossroads of design, games, interfaces, and education. Seamlessly blending rigorous academic insight with hands-on industry experience, I excel at creating synergies between research, teaching, and industry engagement. This combination gives me a distinctive viewpoint on the hurdles and opportunities in the contemporary academic landscape. Driven by a firm commitment to equality and diversity, I pioneered and orchestrated the Gaming for All initiative. This endeavor unites academia and industry, fostering dialogue to shape a brighter, more inclusive future.

Design, user experience, human-centred, interface, video games, artificial intelligence, emergence and sports.
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In addition to my teaching experience, I have consistently been involved in academic research and published at different levels, engaging students to explore academic pathways. I have continuously been involved in academic research. I am part of DEED – Design, Entertainment, and Education Research Cluster and Global South Practices Design Research Cluster. 

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